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Antares Download PC Game WORK

Master of Orion Revenge of Antares has been developed by NGD Studios and is published under the banner of WG Labs. This game was released on 1st December, 2016. You can also download Master of Orion.

Antares Download PC Game

In Master of Orion Revenge of Antares there are three new races which have been introduced to are going to tackle the Antares. These races are Elerian, Gnolam and Trilarian. There always will be surprises for you no matter how much you have expanded your galactic empire. This game supports single player as well as multiplayer modes. Elerians are telepathic and they can control the minds easily. With Elerians all you need to do is mind control the alien races. Only female Elerian can hold any rank in the Army. Next in line are Gnolam who are master traders and cunning merchants. The special ability of Gnolam is that they are lucky. The 3rd race introduced in this game is Trilarian who are mystic and delusional. Their distinguished qualities are that they are aquatic and transdimensional. Trilarians are basically willing to coexist with other races. Like in the previous game you will be exploring the vast galaxies and will be confronting with other races. You will make allies during this absorbing journey and will share information with them so that you can tackle your enemies effectively. Your only goal in this game is to stay on top and for that you can use any mean i.e. either adopt the diplomatic channel or go for a war. You can also download Master of Orion Conquer The Stars.

We may have multiple downloads for few games when different versions are available.Also, we try to upload manuals and extra documentation when possible. If you have additional files to contribute or have the game in another language, please contact us!

Master of Orion II: Battle at Antares is a 4X turn-based strategy game set in space, designed by Steve Barcia and Ken Burd, and developed by Simtex, who developed its predecessor Master of Orion and Master of Magic. The PC version was published by MicroProse in 1996, and the Macintosh version a year later by MacSoft, in partnership with MicroProse. The game has retained a large fan base, and is still played online.

Master of Orion II won the Origins Award for Best Fantasy or Science Fiction Computer Game of 1996, and was well received by critics, although reviewers differed about which aspects they liked and disliked. It is used as a yardstick in reviews of more recent space-based 4X games.

Some time after the game starts, the Antarans, having broken out of their prison dimension, begin to send increasingly powerful fleets against the players' colonies, to destroy them along with any defending ships, before they disappear back to their mysterious realm.[3]

Master of Orion II is more complex than Master of Orion, incorporating some game mechanics from Master of Magic as well as new gameplay options. Three new alien races have been added, and the option for players to design their own custom race. Instead of the one planet per star system found in Master of Orion there are now multiplanet star systems that can be shared with opponents.[4] Food, and the need to balance it, is introduced into the economy. In tactical combat, spaceships can now turn direction and marines can board enemy ships. With the right technology, players can now destroy planets outright. Multiplayer mode includes one-on-one matches and games with up to eight players.[3]

Master of Orion II secured 10th place on PC Data's computer game sales chart for the month of November 1996.[16] It remained in the top 20 for the next two months, in positions 17 and 20, respectively.[17] By mid-January 1997, its global sales has surpassed 200,000 copies.[18]

Reviews were generally favorable,[20] and the game won the Origins Award for Best Fantasy or Science Fiction Computer Game of 1996.[23] However, reviewers differed in regard to the new gameplay features and micromanagement. B. Geryk preferred the simpler approach of Master of Orion,[24] while Tom Chick found the gameplay easy to manage and much more engaging than Master of Orion.[9] Robert Mayer of Strategy Plus argued that the concepts are good but the interface makes it needlessly difficult to access information vital to managing them.[8] GameSpot's Trent Ward said the game's micromanagement is "everything that the hard-core veteran dreams of", but noted that strategy game novices would find it inaccessible.[3] Offering yet another opinion, Next Generation found the difference from Master of Orion to be minor, concluding that "perhaps the biggest problem is that the game is a little too stagnant, and doesn't really break new ground in the now-crowded galactic conquest genre".[22]

Complaints that the loading of artwork from CD made the game run slowly led to recommendations to download the entire CD onto hard disk before play.[9][12] Cale Corbett, reviewing the Mac version, complained that the user interface was "clunky", as it lacked features common in programs originally developed for the Mac.[25]

Master of Orion II was a finalist for the Computer Game Developers Conference's 1996 "Best Strategy/War Game" Spotlight Award,[26] but lost the prize to Command & Conquer: Red Alert.[27] It was also nominated as Computer Games Strategy Plus's 1996 turn-based strategy game of the year, although it lost to Civilization II.[28] The game was a finalist for Computer Gaming World's 1996 "Strategy Game of the Year" award,[29] again losing to Civilization II.[30]

The Master of Orion series set a new standard for space-based 4X games, with a retrospective review by Chick, describing it as "a towering monolith in the genre that has cast an eight-year-long shadow over everything that's followed... Master of Orion is still the definitive name in space opera games".[9] In the same review, Chick added that Master of Orion II and its predecessor Master of Orion "loom large" in any discussion of science fiction strategy games. Master of Orion II has both influenced the subsequent development of such games[24] and invited comparisons in reviews, with a 2006 GameSpot review describing it as "the pinnacle of the genre".[32]

Other games have been noted for their similarities and differences with Master of Orion II. One review of Space Empires IV made several comparisons with Master of Orion II, commenting favorably on the complex tactical combat, while criticizing the relatively "sparse graphics and sound", concluding that it was the most sophisticated game available in the genre, but that it built "on the basic foundation of Master of Orion" instead of "breaking new ground".[10] Other games which have been compared with Master of Orion II include Galactic Civilizations II, which James Lombardi praised as standing "proudly next to its famed predecessor" (although it "did not include the tactical battle option like Masters of Orion II"),[33] and Lost Empire: Immortals, whose scale was criticised as "soulless" (relative to Masters of Orion) by Jason Ocampo.[34]

Master of Orion II: Battle At Antares, the sequel to Master of Orion, is a popular turn-based 4x space empire game designed by Steve Barcia and Ken Burd and developed by Simtex. The game was published by MicroProse in 1996 both for DOS and Windows 95.

Master of Orion 2 was a major upgrade compared to the previous Master of Orion, it featured a much more complex gameplay, more alien races and also the possibility to create a custom race. Battle was not possible between spaceships or planets, and marines can board enemy ships. Victory can be achieved with diplomacy or military domination.

The Dronescourge Returns is a complete campaign supplement for the Beyond the Gates of Antares game. Focusing on forces from the PanHuman Concord and Isorian Senatex, it also includes the new forces of the Ghar Exiles and the Freeborn/Boromite Privateers. The campaign can also be played with any forces or combination of forces that the participants wish to use.

The Battle for Antares IV - the only totally sci-fi conversion for Rome Total War 1.5 - has been released. Brought to you by the man who created Warhammer TW, Narnia TW, and A Game of Colleges TW, The Battle for Antares IV breaks new ground (and indeed new space) for the RTW engine, producing an inimitable sci-fi experience with all the familiar gameplay of Total War.

Otherwise, play the game and save your species from the invasion! Become a marine, handle your big weapon and dress that impressive exoskeleton to save the human race like a boss. Or if you prefer, be a monstrous beast and save those cute grangers from those two-legged invaders who only know how to turn beautiful organic equilibrium into lifeless machines and dead concreted worlds.

The current version of the software is 9.4 and the latest update happened on 6/19/2012. It's available for users with the operating system Windows 95 and prior versions, and you can get it in English.Since the software was added to our catalog in 2012, it has obtained 12,201 downloads, and last week it gained 1 download.About the download, Antares is a software that requires less storage space than many software in the section Design & photography software. It's very heavily used in United States.

Being actually an enthusiastic gamer for 10+ years, gaming and technology is a real passion of mine. I operate a tiny IT organization on the south coastline of the UK performing brand-new constructions, fixings, personalized mods, support, and customer reviews. I am actually constantly in search of brand new devices to try and new video games to participate in.

Master of Orion II (MOO2) tries to capitalize on the phenomenal success of the original by providing a new and exciting game while retaining the features we really enjoyed in the first. It mostly succeeds. 041b061a72


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